Every now and then someone will ask me for advice on making it as a professional indie game developer. First, it’s a huge honor to be asked that. So I want to say “Thank you!” Second… damn, if I really want to help out it’s a serious endeavor. Of course, I could always say "Give it your best! Work hard! Be true to yourself!" and it wouldn’t be a terrible reply… just not a terribly useful one, either.
So here it is. Here is what I’m going to link when that rare situation arises again, because it’s too much work to write it up more than once! This is advice that I feel may actually be practical to someone who is just starting out as an indie game developer. Hope it helps!
Great advice about starting out as a game maker from the creator of Spelunky.
Last summer I was lucky enough to work on this animated miniseries called Five Fables for Flickerpix, a lovely animation studio in North Ireland. Flickerpix had teamed up with the late poet Seamus Heaney and comedian/actor Billy Connolly to produce five animated fables. Each of the fables have their own unique styles, and I got to work on two of them!
One of the episodes I worked on just recently aired on BBC NI, but unfortunately, it’s only available to viewers in the UK.
Under the direction of the super talented directors Joel Simon and Dean Burke, I developed the style and characters, storyboarded, and painted backgrounds for this episode titled The Fox, the Wolf, and the Carter. The project was a blast to work on, and I’m so glad it’s finally airing!
You can watch the trailer for the series here: https://vimeo.com/fivefables and even view a few clips. Those of you lucky folks in the UK, be sure to tune in and watch the rest of the series on TV or online.
I’ll be posting more work from the other episode I worked on after it airs next week!
Phenomenal paintings from one of my roomates
Made this for the Do It In Ten animation challenge! The theme is TIME. Vote for my entry here! http://www.showmetheanimation.com/index.php/joe-rothenberg/